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/ Micromanía 85 / CDMM85_1.ISO / Monopoly Tycoon / MTycoonDemo.exe / data1.cab / scripts / DEFAULT / sound.lua < prev   
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Text File  |  2001-10-24  |  3.1 KB  |  57 lines

  1. g_wavtable = {}
  2.  
  3. --g_wavtable[BAKERY]                        = "rand_day_build_zoo_monkey02.wav"
  4. --g_wavtable[BUTCHERS]                        = "rand_day_build_zoo_monkey02.wav"
  5. --g_wavtable[DELI]                            = "rand_day_build_grocers.wav"
  6. --g_wavtable[CHEESE_STORE]                = "rand_day_build_zoo_monkey02.wav"
  7. --g_wavtable[FISH_MARKET]                    = "rand_day_build_grocers.wav"
  8. --g_wavtable[GREENGROCERS]                = "rand_day_build_grocers.wav"
  9. --g_wavtable[GENERAL_STORE]                = "rand_day_build_grocers.wav"
  10. --g_wavtable[SUPERMARKET]                    = "rand_day_build_supermarkettillopen.wav"
  11. --g_wavtable[DEPARTMENT_STORE]            = "rand_day_build_grocers.wav"
  12. --g_wavtable[PHARMACY]                        = "rand_day_build_pharmacy004.wav"
  13. --g_wavtable[NEWS_STAND]                    = "spot_any_ui_newspaper.wav"
  14. --g_wavtable[CLOTHES_STORE]                = "rand_day_build_grocers.wav"
  15. --g_wavtable[CAFE]                            = "rand_day_build_grocers.wav"
  16. --g_wavtable[RESTAURANT]                    = "rand_day_build_grocers.wav"
  17. --g_wavtable[DINER]                            = "rand_day_build_grocers.wav"
  18. --g_wavtable[FAST_FOOD_OUTLET]            = "rand_day_build_grocers.wav"
  19. --g_wavtable[ICECREAM_PARLOUR]            = "rand_day_build_grocers.wav"
  20. --g_wavtable[BAR]                            = "ambi_any_traff_carengine001.wav"
  21. --g_wavtable[NIGHTCLUB]                    = "ambi_night_build_nightclub003.wav"
  22. --g_wavtable[BALLROOM]                        = "ambi_any_traff_carengine001.wav"
  23. --g_wavtable[CINEMA]                        = "ambi_any_traff_carengine001.wav"
  24. --g_wavtable[THEATRE]                        = "ambi_any_traff_carengine001.wav"
  25. --g_wavtable[BOWLING_ALLEY]                = "ambi_any_traff_carengine001.wav"
  26. --g_wavtable[POOL_HALL]                    = "ambi_any_traff_carengine001.wav"
  27. --g_wavtable[TRAVEL_AGENCY]                = "ambi_any_traff_carengine001.wav"
  28. --g_wavtable[SPORTS_STORE]                = "ambi_any_traff_carengine001.wav"
  29. --g_wavtable[JEWELLERS]                    = "ambi_any_traff_carengine001.wav"
  30. --g_wavtable[BOOK_STORE]                    = "ambi_any_traff_carengine001.wav"
  31. --g_wavtable[MUSIC_STORE]                    = "ambi_any_traff_carengine001.wav"
  32. --g_wavtable[VIDEO_STORE]                    = "ambi_any_traff_carengine001.wav"
  33. --g_wavtable[HEALTH_CLINIC]                = "ambi_any_traff_carengine001.wav"
  34. --g_wavtable[DOCTORS_SURGERY]            = "ambi_any_traff_carengine001.wav"
  35. --g_wavtable[ELECTRICAL_STORE]            = "ambi_any_traff_carengine001.wav"
  36. --g_wavtable[ELECTRICAL_SUPERSTORE]    = "ambi_any_traff_carengine001.wav"
  37. --g_wavtable[HARDWARE_STORE]                = "ambi_any_traff_carengine001.wav"
  38. --g_wavtable[SOUVENIR_SHOP]                = "ambi_any_traff_carengine001.wav"
  39. --g_wavtable[TOY_STORE]                    = "ambi_any_traff_carengine001.wav"
  40. --g_wavtable[COMPUTER_STORE]                = "ambi_any_traff_carengine001.wav"
  41. --g_wavtable[PHONE_SHOP]                    = "ambi_any_traff_carengine001.wav"
  42. --g_wavtable[FURNITURE_STORE]            = "ambi_any_traff_carengine001.wav"
  43. --g_wavtable[ANTIQUE_STORE]                = "ambi_any_traff_carengine001.wav"
  44. --g_wavtable[AMUSEMENT_ARCADE]            = "ambi_any_traff_carengine001.wav"
  45. --g_wavtable[APARTMENT]                    = "ambi_any_traff_carengine001.wav"
  46.  
  47. function    CATCHEVENT_BuildingClicked(type)
  48. --    if type == BAKERY then
  49. --C_PlaySound("ambi_any_traff_carengine001.wav");
  50. --    elseif type == BUTCHERS then
  51. --        C_PlaySound("ambi_any_traff_carengine002.wav");
  52. --    else
  53. --        C_PlaySound("ambi_any_traff_police.wav");
  54. --    end;
  55.         C_PlaySound( "spot_any_ui_clickopen.wav");
  56. --    end;
  57. end;